I'm getting two errors any time I add a button to the scene. They are:
NullReferenceException: Object reference not set to an instance of an object
MaterialUI.MaterialShadow.SetShadows (Int32 shadowOn) (at Assets/MaterialUI/Scripts/Common/Shadows/MaterialShadow.cs:125)
MaterialUI.MaterialShadow.OnPointerEnter (UnityEngine.EventSystems.PointerEventData data) (at Assets/MaterialUI/Scripts/Common/Shadows/MaterialShadow.cs:97)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:24)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:269)
UnityEngine.EventSystems.EventSystem:Update()
and
NullReferenceException: Object reference not set to an instance of an object
MaterialUI.MaterialShadow.SetShadowsInstant () (at Assets/MaterialUI/Scripts/Common/Shadows/MaterialShadow.cs:136)
MaterialUI.MaterialShadow.Update () (at Assets/MaterialUI/Scripts/Common/Shadows/MaterialShadow.cs:67)
I'm using version 1.1.0. Thanks for the help!