Giant issue on S6 Edge

0 votes
asked Nov 18, 2016 in Critical bug by tom
Using this asset on a S6 edge is broken. The buttons and checkboxes are very hard to press, does anyone else have an S6 edge to confirm this? This could be because of the curvature of the Edge's screen, but all other apps seem to work fine, and Unity games work on it without a problem as well.
commented Nov 24, 2016 by anonymous
Try setting "Drag Threshold" from the EventSystem gameobject to 10 or 15.
commented Nov 25, 2016 by Pete
this worked!!

2 Answers

0 votes
answered Nov 27, 2016 by admin (31,720 points)
 
Best answer
Thanks anonymous for sharing the solution with everyone:

"Try setting "Drag Threshold" from the EventSystem gameobject to 10 or 15"

~ Yohan
commented Dec 9, 2016 by raydekk (530 points)
Sorry I forgot to login :)

It seems this happens on both S6 and S6 edge (S7 haven't checked) - the controls are really unresponsive. The solution was first posted here:

http://materialunity.com/support/568/buttons-arent-always-responsive-with-touch-on-mobile

I'm just passing it along :)
commented Dec 11, 2016 by admin (31,720 points)
Thanks :)

~ Yohan
0 votes
answered Nov 24, 2016 by admin (31,720 points)
Hello!

Can you elaborate a little bit more?
It's hard to press because the buttons/checkboxes are small? Or they have a normal size and it's still difficult to press?

Can you provide a screenshot?

Thanks!

~ Yohan
commented Nov 25, 2016 by d
Yohan, the checkboxes are the regular size, and work perfectly on all my phones, except for the S6 Edge. The S6 Edge has a curved screen, I'm guessing that's what's causing the problem, but other than that I have no clue.
commented Nov 25, 2016 by anonymous
fixed by changing the "Drag Threshold" on the Event System object to 15
commented Nov 27, 2016 by admin (31,720 points)
Well, thanks a lot for sharing this!

Glad the issue is solved :)

~ Yohan
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