Hello Jonathan,
Yes, we limited the version to 5.2.2 because there are some things improved starting 5.2.2 that help us a lot for MaterialUI.
BUT! You should be able to download it, and just modify one thing (and it should work alright :D)
You'll just need to open the MaterialUI/Scripts/Components/VectorImages/VectorImage.cs
delete the entire OnPopulateMesh method and replace it with this code:
protected override void OnPopulateMesh(Mesh toFill)
{
if (fontSize == 0)
{
return;
}
string cache = text;
m_DisableDirty = true;
text = IconDecoder.Decode(text);
base.OnPopulateMesh(toFill);
text = cache;
m_DisableDirty = false;
}
This should be the only thing to do, but if other things are not working, just write us, and we'll help you ;)
We'll keep that in the TODO list and see if we can add some code to call what needs to be called depending on the Unity version ;)