Hello! I have a list of 11 objects at the closing of the list throws an error, in high quantities, and hangs the browser:
UnityEngine.CanvasGroup.set_alpha (Single value)
MaterialUI.MaterialDropdown+<Hide>c__AnonStorey2B.<>m__38 (Single f)
System.Action`1[System.Single].Invoke (Single obj)
MaterialUI.AutoTweenFloat.OnFinalUpdateValue ()
MaterialUI.AutoTween.UpdateTween ()
MaterialUI.TweenManager.Update ()
MaterialUI.TweenManager.Update ()
MaterialUI.TweenManager.Update ()
MaterialUI.TweenManager:Update()
MaterialUI.TweenManager:Update()
MaterialUI.TweenManager:Update()